Wednesday, 14 July 2010

Newly Talented

So the new slim line talent trees.

Wow. Whats happend? Largely nothing. Blizz got rid of largely mandatory but otherwise no brainer talents. It also means that your chosen tree is going to get comparatively a lot of love as blizz stated that designed into it you wouldn't be able to go to another tree till you have 31 points in your chosen one. Running over the talent trees and dotting points around in sensible places on http://www.wowtal.com/ I found that I pretty much had less choice bar whether I wanted a pve or pvp build. Everything is more expensive as the resource you have (talent points) are now fewer. So every point you spend is in theory worth more. The talent specs I came up with also looked almost identical to my current builds bar talent trees that have changed dramatically. So what does this say about the design philosophy? its certainly less cluttered, simpler to understand and easier to build a talent spec even for the most unknowledgeable new plyer. And without a doubt your choices are more meaningfull due to limited resources. This is the key point, not due to interesting talent design. by reducing talent points and telent choices the talent process is in exactly the same place minus the padding and fluff. You are getting the same product in an easy to use a pack

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